A high-fidelity 3D simulation environment built in Unity to test custom autonomous agent behaviors, physics-based engagement logic, and modular system architectures.
Engineered the autonomous control software for a custom robotic platform (NVIDIA Jetson). Built computer vision pipelines using Python and Linux to handle localization and mapping while interfacing with low-level controller logic.
A research-driven AI personal assistant prototype utilizing Natural Language Processing (NLP) and the SURR algorithm to categorize user input and provide context-aware responses.
A robust data engineering tool developed to handle missing data through custom K-means clustering and automated classification, optimizing predictive accuracy across varied datasets using Python.