An atmospheric 2D platformer developed in Unity to explore core game mechanics, including physics-based movement, UI architecture, and level design.
A high-fidelity 3D simulation environment built in Unity to test custom autonomous agent behaviors, physics-based engagement logic, and modular system architectures.
An automated data pipeline that harvests daily Fortnite shop rotations.
A real-time state simulator that models complex card-based buff/debuff permutations. Replaces in-game trial and error with an instant preview.